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❓Two walls and the ceiling of a room meet at right angles at point P. A fly is in the air two meters from one wall, six meters from the other wall, and ten meters from point P. How many meters is the fly from the ceiling?text{(A) } 3 qquad text{(B) } 5 qquad text{(C) } 2sqrt{15} qquad text{(D) } 4 qquad text{(E) } 3sqrt{5}
💡Okay, so I have this problem where two walls and a ceiling meet at right angles at point P. There's a fly in the air that's two meters from one wall, six meters from the other wall, and ten meters from point P. I need to figure out how many meters the fly is from the ceiling. The options are given as (A) 3, (B) 5, (C) 2√15, (D) 4, and (E) 3√5.First, I should visualize the room. Since two walls and the ceiling meet at point P, which is a corner where all three planes intersect. So, point P is like the origin in a 3D coordinate system where the x, y, and z-axes meet. The two walls can be considered as the floor-wall and one of the side walls, and the ceiling is the top plane.Let me assign coordinates to the fly. Let's say the fly is at some point (x, y, z) in this coordinate system. The distance from the fly to the walls would correspond to its coordinates. If the fly is two meters from one wall, say the wall along the y-axis, then its x-coordinate would be 2. Similarly, if it's six meters from the other wall, say the wall along the x-axis, then its y-coordinate would be 6. The distance from the fly to point P, which is the origin, is given as ten meters. So, using the distance formula in three dimensions, the distance from the origin to the fly is √(x² + y² + z²) = 10.Plugging in the values I have, x = 2 and y = 6, so the equation becomes √(2² + 6² + z²) = 10. Calculating the squares, that's √(4 + 36 + z²) = 10, which simplifies to √(40 + z²) = 10.To solve for z, I'll square both sides of the equation: 40 + z² = 100. Subtracting 40 from both sides gives z² = 60. Taking the square root of both sides, z = √60. Simplifying √60, I can write it as √(4*15) which is 2√15.So, the fly is 2√15 meters from the ceiling. Looking back at the options, that's option (C). Wait, let me double-check my steps to make sure I didn't make a mistake. I set up the coordinates correctly, assigned x=2 and y=6 based on the distances from the walls, used the distance formula correctly, solved for z, and simplified the square root properly. Everything seems to add up. I think I'm confident with this answer.**Final Answer**boxed{C}
❓There are 27 ones written on a board. Every minute, Carlsson erases two arbitrary numbers and writes their sum on the board. He then eats a number of candies equal to the product of the two erased numbers. What is the maximum number of candies he could have eaten in 27 minutes?
💡Okay, so I have this problem where there are 27 ones written on a board. Every minute, Carlsson erases two arbitrary numbers and writes their sum on the board. He then eats a number of candies equal to the product of the two erased numbers. The question is asking for the maximum number of candies he could have eaten in 27 minutes.Hmm, let me try to understand this step by step. So, initially, there are 27 ones on the board. Each minute, Carlsson is going to pick two numbers, erase them, and replace them with their sum. Then, he eats candies equal to the product of those two numbers. So, in the first minute, he will have to pick two ones, erase them, and write their sum, which is 2. Then, he eats 1*1 = 1 candy.Now, after the first minute, the board will have 26 ones and one 2. In the next minute, he can either pick two ones or pick one one and the two. If he picks two ones again, he'll get another 2, and eat another candy. If he picks one and two, he'll get 3, and eat 1*2 = 2 candies. So, to maximize the number of candies, he should probably pick the two largest numbers each time, right? Because that would give him a larger product.Wait, but in the beginning, all numbers are ones, so the first few times he has to combine ones. Maybe it's better to combine the ones first to create larger numbers, which can then be combined to give larger products. Let me think about that.If he keeps combining ones, he'll create twos, threes, etc., and each time he combines larger numbers, the product will be bigger. So, maybe the strategy is to combine the smallest numbers first to create larger numbers, which can then be combined to give even larger products.But actually, wait, when you combine two numbers, the product is maximized when the numbers are as large as possible. So, to maximize the total candies, he should combine the largest numbers available each time. But initially, all numbers are ones, so he has to start by combining ones.Let me try to model this. Suppose he has n ones. Each time he combines two ones, he gets a two and eats one candy. Then, he has n-1 ones and one two. If he combines two ones again, he gets another two, and eats another candy. Alternatively, he could combine a one and a two to get a three and eat two candies.So, if he combines two ones, he gets a two and eats one candy. If he combines a one and a two, he gets a three and eats two candies. So, in the second step, combining a one and a two gives more candies than combining two ones. Therefore, maybe he should combine a one and a two instead of two ones to maximize the candies.But wait, if he combines two ones first, he gets a two, and then in the next step, he can combine that two with another one to get a three, which gives two candies. Alternatively, if he combines two ones first, he gets a two, and then combines two twos to get a four, which would give four candies. So, combining two twos gives more candies than combining a two and a one.Hmm, so maybe it's better to combine the same numbers together to maximize the product. So, if he has multiple twos, combining them gives a higher product than combining a two and a one.But initially, he only has ones. So, he has to create twos first. Let's see:Minute 1: Combine two ones, get a two, eat 1 candy. Now, 25 ones and one two.Minute 2: Combine two ones, get another two, eat 1 candy. Now, 24 ones and two twos.Minute 3: Combine two ones, get another two, eat 1 candy. Now, 23 ones and three twos.Wait, but if he continues combining ones, he's just creating more twos, but each time he only gets one candy. Alternatively, once he has a two, he could combine it with a one to get a three and eat two candies, which is better.So, maybe after creating a few twos, he should start combining twos with ones to get threes and eat more candies.But let's think about the total number of operations. He has to do this 27 times because he starts with 27 numbers and ends with one number. Each operation reduces the count by one, so 27 - 1 = 26 operations. Wait, but the problem says 27 minutes. Hmm, maybe the first operation is minute 1, and the 27th minute is the 27th operation? But starting with 27 numbers, you need 26 operations to get down to one number. So, maybe the problem is a bit off, or maybe it's considering that in the 27th minute, he's done.Anyway, regardless of the exact number of operations, the key is to maximize the sum of the products of the pairs he combines.I think this is similar to building a binary tree where each combination is a node, and the total candies are the sum of the products at each combination step. To maximize the total, we need to maximize the sum of the products.In such problems, it's often optimal to combine the smallest numbers first because combining larger numbers later can lead to higher products. Wait, actually, no. Let me think.If you have numbers a and b, combining them gives a product of ab. If you have another number c, combining a and b first gives ab, and then combining (a+b) with c gives (a+b)c. Alternatively, combining b and c first gives bc, and then combining a with (b+c) gives a(b+c). The total in the first case is ab + (a+b)c = ab + ac + bc. In the second case, it's bc + a(b+c) = bc + ab + ac. So, the total is the same. Therefore, the order in which you combine numbers doesn't affect the total sum of the products.Wait, that's interesting. So, regardless of the order, the total sum of the products will be the same. Is that true?Let me test with a small example. Suppose we have three ones: 1, 1, 1.Case 1: Combine first two ones: 1+1=2, eat 1 candy. Now we have 2 and 1. Combine them: 2+1=3, eat 2 candies. Total candies: 1 + 2 = 3.Case 2: Combine first and third ones: 1+1=2, eat 1 candy. Now we have 1 and 2. Combine them: 1+2=3, eat 2 candies. Total candies: 1 + 2 = 3.Case 3: Combine second and third ones: 1+1=2, eat 1 candy. Now we have 1 and 2. Combine them: 1+2=3, eat 2 candies. Total candies: 1 + 2 = 3.So, regardless of the order, total candies are 3.Another example: four ones.Case 1: Combine 1 and 1 to get 2, eat 1. Now have 2,1,1.Combine 2 and 1 to get 3, eat 2. Now have 3,1.Combine 3 and 1 to get 4, eat 3. Total candies: 1 + 2 + 3 = 6.Case 2: Combine 1 and 1 to get 2, eat 1. Now have 2,1,1.Combine 1 and 1 to get 2, eat 1. Now have 2,2.Combine 2 and 2 to get 4, eat 4. Total candies: 1 + 1 + 4 = 6.Case 3: Combine 1 and 1 to get 2, eat 1. Now have 2,1,1.Combine 2 and 2 to get 4, but wait, we only have one 2. So, can't do that. So, have to combine 2 and 1, which gives 3, eat 2. Then combine 3 and 1, eat 3. Total: 1 + 2 + 3 = 6.So, again, regardless of the order, the total is the same.Wait, so maybe the total number of candies is fixed, regardless of the order in which we combine the numbers. So, in the case of 27 ones, the total number of candies would be the sum of all possible pairs, which is C(27,2) = 27*26/2 = 351.But wait, in the small examples, the total was equal to the sum of all possible pairs. For three ones, C(3,2)=3, which matched. For four ones, C(4,2)=6, which also matched.So, maybe in general, the total number of candies is always C(n,2) where n is the initial number of ones. Therefore, for 27 ones, it's 27*26/2 = 351.But wait, in the problem, it says "in 27 minutes." But as I thought earlier, starting with 27 numbers, you need 26 operations to get down to one number. So, 26 minutes. But the problem says 27 minutes. Maybe it's a typo, or maybe it's considering that the first minute is the first operation, and the 27th minute is the 27th operation, but that would require starting with 28 numbers. Hmm.But regardless, if the total number of candies is fixed at 351, then that's the answer. But let me think again.Wait, in the small example with three ones, the total was 3, which is C(3,2). Similarly, for four ones, it was 6, which is C(4,2). So, it seems that regardless of the order, the total is always the sum of all pairs, which is C(n,2). Therefore, for 27 ones, it's 27*26/2 = 351.But wait, let me think about why that is. Each time you combine two numbers, you're effectively adding their product to the total. But in the end, the total is the sum of all possible products of pairs. How does that work?Actually, when you combine two numbers, say a and b, you're adding ab to the total. Then, when you combine the resulting a+b with another number c, you're adding (a+b)c to the total, which is ac + bc. So, in effect, you're adding ac and bc, which are the products of a and c, and b and c.Continuing this way, every pair of original numbers will have their product added exactly once to the total. Therefore, the total candies eaten is equal to the sum of all possible pairs of the original numbers, which is C(n,2) when all numbers are 1, because 1*1=1 for each pair.Therefore, the total number of candies is indeed C(27,2) = 351.So, even though the problem mentions 27 minutes, which seems off because you only need 26 operations, the total number of candies is fixed at 351.Therefore, the maximum number of candies Carlsson could have eaten is 351.
❓A rectangular shape is formed using a rope with a length of 10cm. Let the area of the rectangle be y cm^{2}, and one side of the rectangle be x cm. Express y in an algebraic expression containing x as _____. The range of the independent variable x is _____.
💡Alright, so I've got this problem here about a rectangle formed with a rope that's 10 cm long. The problem is asking me to express the area of the rectangle, which they're calling y, in terms of one of its sides, x. Then, I also need to figure out the range of x. Hmm, okay, let's break this down step by step.First off, I remember that the perimeter of a rectangle is calculated by adding up all its sides. Since a rectangle has two pairs of equal sides, the formula for the perimeter is 2 times the length plus 2 times the width. In this case, the total length of the rope is 10 cm, which means the perimeter of the rectangle is 10 cm. So, I can write that as:2 * (length + width) = 10 cmNow, they've given that one side of the rectangle is x cm. Let's assume that x is the length of the rectangle. That means the other side, the width, we can call it something else, maybe w. So, substituting into the perimeter formula, we get:2 * (x + w) = 10Now, I need to solve for w in terms of x so that I can express the area in terms of x. Let's do that:2x + 2w = 10Subtract 2x from both sides:2w = 10 - 2xDivide both sides by 2:w = (10 - 2x) / 2Simplify that:w = 5 - xOkay, so the width is 5 minus x. That makes sense because if one side is x, the other side has to be whatever is left from the total perimeter.Now, the area of a rectangle is length times width. So, in this case, y = x * w. But we already expressed w in terms of x, which is 5 - x. So, substituting that in:y = x * (5 - x)Let me write that out:y = x * (5 - x)Now, let's multiply that out:y = 5x - x^2Hmm, that looks like a quadratic equation. It's a parabola that opens downward because the coefficient of x^2 is negative. That makes sense because the area of a rectangle with a fixed perimeter will have a maximum value, and then it decreases as the sides become more unequal.But the problem just wants me to express y in terms of x, so y = 5x - x^2 is the expression. Alternatively, I can write it as y = -x^2 + 5x, which is the standard form of a quadratic equation.Now, moving on to the range of x. Since x is one side of the rectangle, it has to be a positive number. Also, the width, which is 5 - x, also has to be positive because you can't have a side length of zero or negative in a rectangle. So, both x and 5 - x must be greater than zero.Let's write that as inequalities:x > 0and5 - x > 0Solving the second inequality:5 - x > 0Subtract 5 from both sides:-x > -5Multiply both sides by -1, remembering to flip the inequality sign:x < 5So, combining both inequalities, we have:0 < x < 5That means x has to be greater than 0 and less than 5. If x were equal to 0 or 5, one of the sides would be zero, which doesn't make sense for a rectangle. So, x has to be strictly between 0 and 5.Let me just double-check my work to make sure I didn't make any mistakes. Starting from the perimeter:2(x + w) = 10Solving for w:w = 5 - xArea:y = x * (5 - x) = 5x - x^2Range of x:x > 0 and 5 - x > 0 => 0 < x < 5Everything seems to check out. I think I've got it.**Final Answer**The algebraic expression for ( y ) is boxed{y = -x^2 + 5x}, and the range of the independent variable ( x ) is boxed{0 < x < 5}.
❓The miser knight stores gold coins in 77 chests. One day, while recounting them, he noticed that if he opened any two chests, he could redistribute the coins so that they are evenly divided between the two chests. Then he noticed that if he opened any 3, or any 4, ..., or any 76 chests, he could also redistribute the coins so that an equal number of coins were in each of the opened chests. At this point, he heard a knock on the door and the old miser did not check whether he could redistribute the coins evenly among all 77 chests. Can a definitive answer be given to this question without looking inside the chests?
💡Okay, so I've got this problem about a miser knight who has 77 chests of gold coins. He notices that no matter how many chests he opens—whether it's two, three, four, all the way up to 76—he can redistribute the coins so that each chest has the same number of coins. But he didn't check whether he can do this for all 77 chests. The question is, can we definitively say whether it's possible to redistribute the coins evenly among all 77 chests without looking inside?Alright, let's break this down. First, the key point is that for any number of chests from 2 to 76, the coins can be redistributed evenly. That suggests something about the divisibility of the total number of coins. If you can split the coins evenly among any number of chests from 2 to 76, then the total number of coins must be divisible by all those numbers. Wait, but 77 is a specific number. It's 7 times 11. So, if the total number of coins is divisible by all numbers from 2 to 76, then it must be divisible by the least common multiple (LCM) of all those numbers. But calculating the LCM of numbers from 2 to 76 is a huge number, way bigger than 77. That seems too broad. Maybe I'm approaching this wrong.Let me think differently. If the coins can be evenly redistributed among any number of chests from 2 to 76, that means the total number of coins must be a multiple of each of those numbers. So, the total number of coins must be a common multiple of all numbers from 2 to 76. The smallest such number is the LCM of those numbers, but as I thought earlier, that's enormous. However, the total number of coins doesn't have to be the smallest common multiple; it just needs to be some multiple of that LCM.But wait, the problem doesn't say that the total number of coins is the smallest number that can be divided by all those numbers. It just says that for any number of chests from 2 to 76, the coins can be redistributed evenly. So, the total number of coins must be divisible by each of those numbers individually, but not necessarily by their LCM. That’s an important distinction.So, if the total number of coins is divisible by each number from 2 to 76, then it must be divisible by the LCM of those numbers. But actually, no, that's not necessarily true. The total number of coins just needs to be divisible by each number in that range, but not necessarily by their LCM. For example, 12 is divisible by 2, 3, 4, and 6, but the LCM of 2, 3, 4, 6 is 12, which is exactly the number. So, in that case, it is the LCM. But if we have a larger range, like up to 76, the LCM would be much larger.However, the total number of coins doesn't have to be the LCM; it just needs to be a multiple of each number from 2 to 76. So, the total number of coins must be a multiple of the LCM of numbers from 2 to 76. Therefore, the total number of coins is at least as large as the LCM of 2 to 76, which is a gigantic number. But in our problem, we have only 77 chests. So, the total number of coins is distributed among 77 chests, and we need to see if it's possible to redistribute them so that each chest has the same number of coins.But wait, if the total number of coins is a multiple of the LCM of 2 to 76, then it's certainly a multiple of 77, because 77 is within that range (since 77 is 7 times 11, and both 7 and 11 are less than 76). Therefore, if the total number of coins is divisible by 77, then it can be evenly distributed among the 77 chests.But hold on, is 77 within the range of numbers we're considering? The problem says he can redistribute the coins among any number of chests from 2 to 76. So, 77 is not included in that range. Therefore, the total number of coins doesn't necessarily have to be divisible by 77, because he didn't check that specific case.Hmm, that complicates things. So, the total number of coins is divisible by all numbers from 2 to 76, but not necessarily by 77. Therefore, we can't be sure that it's divisible by 77. But wait, 77 is 7 times 11, and both 7 and 11 are within the range of 2 to 76. So, if the total number of coins is divisible by both 7 and 11, then it must be divisible by their product, 77, provided that 7 and 11 are coprime, which they are.Ah, that's the key! Since 7 and 11 are coprime, if a number is divisible by both 7 and 11, it must be divisible by 77. Therefore, if the total number of coins is divisible by both 7 and 11, which it is because it's divisible by all numbers from 2 to 76, then it must be divisible by 77.Therefore, even though he didn't check the case for 77 chests, the total number of coins must be divisible by 77. Hence, it is possible to redistribute the coins evenly among all 77 chests.Wait, let me double-check that logic. If a number is divisible by 7 and 11, it's divisible by 77. Since 7 and 11 are both within the range of 2 to 76, and the total number of coins is divisible by all numbers in that range, it must be divisible by both 7 and 11, hence by 77. Therefore, yes, it can be evenly distributed among all 77 chests.So, the answer is yes, we can definitively say that the coins can be redistributed evenly among all 77 chests without looking inside.
❓In the Cartesian coordinate system, the quadrant where the point left(6,2right) lies is:A: First quadrantB: Second quadrantC: Third quadrantD: Fourth quadrant
💡Okay, so I have this problem here asking me to determine which quadrant the point (6,2) lies in the Cartesian coordinate system. The options are A: First quadrant, B: Second quadrant, C: Third quadrant, and D: Fourth quadrant. Alright, let me think about how to approach this.First, I remember that the Cartesian coordinate system divides the plane into four quadrants. Each quadrant is determined by the signs of the x and y coordinates of a point. So, if I can figure out the signs of the x and y values in the point (6,2), I can determine which quadrant it's in.Let me recall the signs for each quadrant:- **First quadrant**: Both x and y are positive.- **Second quadrant**: x is negative, y is positive.- **Third quadrant**: Both x and y are negative.- **Fourth quadrant**: x is positive, y is negative.Alright, so for the point (6,2), the x-coordinate is 6 and the y-coordinate is 2. Both of these are positive numbers. That means, according to the signs I just listed, this point should be in the first quadrant.Wait, let me double-check to make sure I'm not making a mistake. Sometimes, I confuse the quadrants, especially the second and fourth. Let me visualize the coordinate system in my mind. The first quadrant is the top-right section where both x and y are positive. The second quadrant is the top-left where x is negative and y is positive. The third quadrant is the bottom-left where both are negative, and the fourth is the bottom-right where x is positive and y is negative.So, plotting the point (6,2), I move 6 units to the right on the x-axis and 2 units up on the y-axis. That places me in the top-right section, which is indeed the first quadrant.Hmm, is there any chance I could have mixed up the quadrants? Maybe if I thought the quadrants were numbered differently? No, I think the standard numbering is first through fourth in a counterclockwise direction starting from the top-right. So, first quadrant is top-right, second is top-left, third is bottom-left, and fourth is bottom-right.Just to be thorough, let me consider each option:- **A: First quadrant**: Both coordinates positive. That's exactly what we have here, so this seems correct.- **B: Second quadrant**: x negative, y positive. Our x is positive, so this isn't it.- **C: Third quadrant**: Both coordinates negative. Our coordinates are positive, so no.- **D: Fourth quadrant**: x positive, y negative. Our y is positive, so this isn't it either.So, after checking all options, A is the only one that fits. I think I'm confident with this answer.But wait, just to make sure I'm not overlooking anything, let me think about how the quadrants are defined. The first quadrant is where both x and y are positive, which is the standard convention. There's no alternate numbering system in play here, right? I don't think so; I believe this is universally accepted.Also, thinking about the axes themselves: the x-axis is horizontal, with positive to the right and negative to the left. The y-axis is vertical, with positive upwards and negative downwards. So, moving right and up from the origin (0,0) lands me in the first quadrant.Is there any chance that the point could be on an axis instead of in a quadrant? Well, for a point to be on an axis, one of its coordinates would have to be zero. Since both 6 and 2 are non-zero, the point (6,2) isn't on any axis; it's definitely in a quadrant.Alright, I think I've covered all the bases here. The point (6,2) has positive x and y coordinates, placing it in the first quadrant. So, the correct answer should be A.
❓In a city map, a triangular plot of land EFG is bounded by Elm Street, Fir Street, and a railway line. Elm Street runs horizontally, and the railway runs vertically. The points E, F, and G are on Elm Street, Fir Street, and the railway, respectively. The distance EG along Elm Street is 8 miles, and the height EF from point F to Elm Street is 4 miles. Another triangle EFG' is within triangle EFG where G' is on the line FG, EG' is 4 miles, and the height EF' from F to Elm Street is 2 miles. Determine the area of the triangular plot EFG, excluding the area of triangle EFG'.textbf{(A)} 10qquad textbf{(B)} 12 qquad textbf{(C)} 14 qquad textbf{(D)} 16 qquad textbf{(E)} 18
💡First, I need to understand the layout of the triangular plot EFG. Elm Street runs horizontally, and the railway runs vertically. Points E and G are on Elm Street and the railway, respectively, while point F is on Fir Street.Given that the distance EG along Elm Street is 8 miles, this will be the base of the triangle EFG. The height from point F to Elm Street is 4 miles, which means the height of the triangle is 4 miles.To find the area of triangle EFG, I can use the formula for the area of a triangle:[text{Area} = frac{1}{2} times text{base} times text{height}]Plugging in the given values:[text{Area of EFG} = frac{1}{2} times 8 times 4 = 16 text{ square miles}]Next, there is another triangle EFG' within EFG. Point G' is on the line FG, and the distance EG' along Elm Street is 4 miles. The height from F' to Elm Street is 2 miles.Using the same area formula for triangle EFG':[text{Area of EFG'} = frac{1}{2} times 4 times 2 = 4 text{ square miles}]To find the area of the plot EFG excluding the area of EFG', I subtract the area of EFG' from the area of EFG:[text{Area of EFG without EFG'} = 16 - 4 = 12 text{ square miles}]Therefore, the area of the triangular plot EFG, excluding the area of triangle EFG', is 12 square miles.